A COLLECTION OF VISUAL WORKS MARTA CALEJA 2026
01
Motion
3D & Film
02
Editorial
Print & Layout
03
Branding
Identity Systems
04
Digital
Web & Interactive
05
Programming
Code & Dev
SCROLL TO EXPLORE
■ ABOUT ■
01
Motion
3D & Film
Marta Caleja
does
branding editorial motion & 3D digital programming

I'm a Design and Multimedia student creating visual and interactive experiences with intention, exploring how design, narrative, and interaction shape perception and engagement.

Hover to explore
■ PORTO, PT DESIGN & MULTIMEDIA 2026
Want to know more? READ MORE About me →
SCROLL

Marta Caleja

Marta Caleja
WHO

Student of Design
and Multimedia
University of Coimbra

Born 2005
Vila Real, Portugal

BIO

My work sits at the intersection of design, digital media, and communication, exploring how visuals, interaction, and narrative can shape perception and engagement.

I see design as a strategic tool: a way to give form to messages, guide attention, and create meaningful relationships between brands, systems, and users.

RESUME

Want to see my full CV?

DOWNLOAD CV →

Updated 2026

crumpled paper
hover to unfold
Skillsets
01Branding
02Visual Communication
03Web & Interface Design
04Illustration
05Typography
06Programming
07Interaction Design
083D Modeling & Render
Software
Blender
SketchBook
Adobe Photoshop
Adobe Illustrator
Adobe InDesign
Adobe After Effects
Adobe Premiere Pro
Procreate
Processing
Figma
Languages
Portuguese— Native
English— Advanced
Spanish— Basic
CLICK TO FLIP →
Education
2020 — 2023
Secondary in Visual Arts
Escola Secundária Camilo Castelo Branco
Vila Real
2023 — Present
Bachelor's in Design and Multimedia
Faculdade de Ciências e Tecnologia
Universidade de Coimbra
← CLICK TO FLIP BACK
SELECT A CATEGORY
MARTA CALEJA PORTFOLIO 2026
01
Motion
3D & Film
→
02
Editorial
Print & Layout
→
03
Branding
Identity Systems
→
04
Digital
Web & Interactive
→
05
Programming
Code & Dev
→
01

Motion

Project Title Preview
Motion

Nail Salon — 3D Environment

2025

Developed for the Computação Gráfica course, this project explores modelling, texturing, lighting and animation through the creation of an animated 3D nail salon environment in Blender.

Several animated elements bring dynamism to the scene: a central cream package follows the camera while rotating, a chair spins, a nail polish bottle falls with natural interpolation, and desk lamps flicker with animated intensity. An HDRI environment map provides global illumination alongside the artificial lights.

The aesthetic is inspired by a modern nail salon, using soft tones of green, pink and gold. Textures were applied using albedo, normal and elevation maps for key objects to enhance surface detail and realism.

3D Blender Animation Lighting Texturing
Year
2025
Category
Motion · 3D
Tools
Blender
BlenderKit
Context
University Project
Computação Gráfica
Scene Render
Scene Render
Texture Detail
Texture Detail
Motion

Music Video

2025

This music video explores the sensory impact of techno music on the body and mind. Through a visually intense narrative, it represents how electronic timbres and rhythms transport, confuse and envelop us.

The journey between reality and memory is marked by fast cuts and visual effects that reflect the altered state provoked by sound. The project was born from a personal connection with the chosen music, composed by a friend, and aims to visually translate the emotional and physical experience that techno awakens.

Music Video Audiovisual Editing Visual Effects
Year
2025
Category
Motion · Audiovisual
Tools
Adobe Premiere Pro
Adobe After Effects
Context
University Project
Produção Audiovisual
Group Work — 2 people
Editorial

Fusion Market — Event Brochure

2024
About the Project

Developed for the Tipografia course, this project consisted of designing a folded A3 brochure to promote a multicultural market event in Coimbra called Fusion Market, where different cultures, traditions and experiences come together.

The design combines dynamic typography with a structured layout that guides the reader through the event information: programme, activities, location and contact details. Particular attention was given to typographic hierarchy and readability.

Editorial Print Typography Brochure
Year
2024
Category
Editorial · Print
Tools
Adobe InDesign
Adobe Illustrator
Context
University Project
Tipografia
Fusion Market
Brochure — Front
Fusion Market
Brochure — Back
Branding

Rebranding of the Festival Monegros

2024

This project was developed for Projeto 1 and focused on creating the visual identity for an electronic and underground music festival. The main objective was to design an identity that reflects values such as unity, diversity, and connection.

During the creative process, we explored several logo concepts and visual approaches. We realised that the essence of the festival was rooted in bringing different people, styles, and perspectives together — so we decided to merge multiple ideas into one dynamic logo, symbolising diversity and creative fusion.

The final logo features distorted and expressive typography that conveys movement, energy, and intensity. The colour palette combines warm tones to express passion and intensity, balanced with cool and neutral colours for visual harmony.

Branding Visual Identity Logo Design Print
Website Prototype Open Figma ↗
Year
2024
Category
Branding · Visual Identity
Tools
Adobe Illustrator
Adobe Photoshop
Figma
Context
University Project
Group Work — 4 people
Typography
Typography & Brand Language
Colour Palette
Colour Palette
Brand Mark
Brand Mark
Poster 1
Poster 01
Poster 2
Poster 02
Poster 3
Poster 03
Poster 4
Poster 04
Branding

Visual Identity — Centro Paisagístico

2024

Visual identity system for a cultural institution inspired by the painting Houses at Chatou by Vlaminck. The project explores how colours extracted from the artwork could be translated into a contemporary design system.

The logo was designed with simplicity and elegance using the Garamond typeface, evoking tradition, refinement and cultural heritage. The identity includes an extended colour palette, graphic patterns and several application supports.

Branding Visual Identity Logo Design Cultural
Year
2024
Category
Branding · Visual Identity
Tools
Adobe Illustrator
Adobe InDesign
Context
University Project
Group Work
Logo 1
Logo 01
Logo 2
Logo 02
Logo 3
Logo 03
Pattern 1
Pattern 01
Pattern 2
Pattern 02
Pattern 3
Pattern 03
Pattern 4
Pattern 04
Support 1
Application 01
Support 2
Application 02
Support 3
Application 03
Menu Card 1
Menu Card 01
Menu Card 2
Menu Card 02
Outdoor 1
Outdoor 01
Outdoor 2
Outdoor 02
Digital

Lamb to the Slaughter — Interactive Web Album

2025

Developed for the Aplicações Multimédia course and inspired by Roald Dahl's short story, this project is an interactive multimedia object that explores the narrative through visual design, illustration, sound and interaction.

The concept is based on a domestic object that hides a darker meaning, reflecting the ironic tone of the story. The visual language draws from 1950s aesthetics — delicate and nostalgic elements combined with subtle references to violence and tension. The colour palette is mostly black and white, with colour appearing only in specific elements to highlight key narrative moments.

The final result is an interactive digital photo album where images, illustrations, sounds and visual effects guide the user through the narrative. Hover effects, sound feedback and animated transitions create an immersive experience.

Interactive Web Design Illustration Sound Design HTML/CSS/JS
Live Website Visit Project ↗
Year
2025
Category
Digital · Interactive
Tools
HTML / CSS / JS
Adobe Photoshop
Adobe Lightroom
SketchBook
Audacity
Context
University Project
Aplicações Multimédia
Album Cover
Album Cover
Photo
Photo 01
Photo
Photo 02
Edit
Edit 01
Photo
Photo 03
Programming

Pizza Delivery Disaster

2024

A pixel-art game inspired by Cubway, where a pizza delivery girl navigates four increasingly difficult levels to reach her destination.

The game features a main menu, level select with locked/unlocked progression, a 60-second timer on the final level, a Game Over screen and a completion screen. Movement is controlled with WASD or arrow keys.

All visual assets were hand-drawn in pixel art style, giving the game a personal and crafted feel.

Game Dev Pixel Art Processing Programming
Year
2024
Category
Game Dev · Programming
Tools
Processing
Context
University Project
Group Work
Main Menu
Main Menu
Level 1
Level 01
Level 2
Level 02
Level 3
Level 03
Game Over
Game Over
Gameplay — Pizza Delivery Disaster